Happy N7 day! Today, Mass Effect Legendary Edition has been announced, and on top of that we’re releasing an update for SilentPatch for Mass Effect!
This time, the changelog is very short – after a report showing that the enemy AI breaks in the Virmire mission when SP is used…
…Rafael Rivera investigated the issue and found an inconsistency in our implementation of
D3DXMatrixInverse which mishandled NaN values.
With this fix in place, AI should be back to normal. Sorry for the inconvenience!
The modification can be downloaded in Mods & Patches. Click here to head to the game’s page directly:
For those interested,
full source code of the mod has been published on GitHub, so it can be freely used as a point of reference:
See source on GitHub