TL;DR - if you are not interested in a brief explanation of the issues fixed by SilentPatch, scroll down to the Download section for a download link.


Recently, after playing an emulated PS1 version of Need for Speed II with RetroAchievements, I wished to revisit a PC version with an excellent Modern Patch from Verok. Although this patch fixes a wide array of compatibility issues, I still ran into problems – I couldn’t map any buttons on my Xbox One controller, although I could map the analog stick and triggers. Troubleshooting this issue quickly snowballed into the process of finding (and fixing) more bugs, many of which turned out to be shared across multiple games. Therefore, what was intended to be originally a patch for NFS2: Special Edition now spans four Need for Speed games:

Since Modern Patches exist for all four supported games, I didn’t have to do much. However, during development I was also made aware of some issues introduced by NFS2/Porsche Modern Patches (as far as we know, NFS3/NFS4 patches are spotless 🙂), so now I also patch the patch. Yo dawg…

Highlights

Changelog and download

This has only been a highlight of the most noteworthy issues. The full changelog for all supported games is as follows; fixes marked with can be configured/toggled via the INI file.

Essential fixes:

Miscellaneous fixes:

Enhancements:

The modification can be downloaded from Mods & Patches. Click here to head to the game’s page directly. Each game page also links to their respective Modern Patch, which I strongly recommend using together with SilentPatch. That said, they are not mandatory and SP is compatible with stock games too.

Download SilentPatch for NFS2: Special Edition Download SilentPatch for NFS3: Hot Pursuit Download SilentPatch for NFS4: High Stakes Download SilentPatch for NFS: Porsche Unleashed

After downloading, all you need to do is to extract the archive to the game’s directory, and that’s it! Not sure how to proceed? Check the Setup Instructions.


For those interested, the full source code of the mod has been published on GitHub, so it can be freely used as a reference: See source on GitHub