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SilentPatch for Yakuza Kiwami 2 – Build 2
A small update for SilentPatch for Yakuza Kiwami 2 has been released:
- Cap Karaoke to 60 FPS to resolve a softlock when starting the minigame together with Haruka.
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SilentPatch for Need for Speed: Underground (PC, PS2)
SilentPatch for the PC and PS2 versions of Need for Speed: Underground is now out:
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Need for Speed: Carbon and Need for Speed: ProStreet (PS2): Fix Most Wanted Black Edition save detection & ported PS widescreen patch
Two new patches for Need for Speed: Carbon and Need for Speed: ProStreet have been added:
- A patch to fix the career cash bonus not checking for a NFS Most Wanted: Black Edition save (Carbon & ProStreet).
- A port of a native widescreen patch (by Xan1242 & Aero_) to the PAL releases (ProStreet).
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Need for Speed: Underground (PS2): Trigger control mappings
This patch refines the range of trigger inputs in the stock Type 3 mapping, and adds a new Type 6 mapping, mirroring the bindings from the Xbox version.
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Tokyo Xtreme Racer (2025): Dynamic Day/Night Cycle Mod
This Lua script enables a full day/night cycle in the Ultra Dynamic Sky UE5 plugin, used by the game.
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Importing custom decals into Tokyo Xtreme Racer (2025)
Just in time for the release of the newest Tokyo Xtreme Racer 2025, I published my tutorial on importing custom decals into the game. Now you can place any sticker on your car! Head to Importing custom decals into Tokyo Xtreme Racer (2025) for details.
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Widescreen patches for Tokyo Xtreme Racer: Zero updated
My existing patch for Tokyo Xtreme Racer: Zero has been updated to support split-screen properly. Now both 3D and the HUD scale correctly also in this game mode.
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Widescreen and Deinterlace patches for Tokyo Xtreme Racer: Zero
A new entry in the Consoles section – improved widescreen and deinterlacing patches for Tokyo Xtreme Racer: Zero have been added. Both have also been submitted to the PCSX2 patches repository and should be merged soon.
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Blog update
The blog received several updates, such as the Updates feed (you’re reading it right now!), new social media links, and a space for Flipper Zero apps. You can read more on the main blog: Blog update.
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Bonus Codes Generator for Colin McRae Rally 04 updated with support for the prototype builds
Thanks to RibShark, the Bonus Codes Generator for Colin McRae Rally 04 now supports the prototype builds of CMR04. As of the time of writing this update, only an Xbox prototype is known to use this revised version of the generation algorithm, but any future prototypes that may surface in the future may potentially use it too.
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