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Star General is light-years ahead of its proud ancestors from the award-winning 5-star strategy series. It proposes a two-level combat system that accommodates space combat and surface combat. Resource management - conquer enemy planets and develop them for your needs.

I’ve been contracted with consultation and bugfixing of the game in preparation for a digital release on Steam and GOG. I shipped appropriate DirectDraw and CD Audio wrappers and made the game work correctly in a digital form. I also rolled out a stub DirectPlay wrapper to remove an invasive dependency on a legacy Windows component not installed in the OS by default, gracefully disabling the game’s obsolete networking functionality, albeit with an option for the user to bring it back should they want to get it running at their own discretion.

The game’s source code has been lost, so all work was done via reverse engineering.